Get ready to unleash your inner checkers champion! You can challenge a computer that’s trained on more data than your average trivia night champion (but let’s be honest, it still can’t tell a knock-knock joke). Want to go head-to-head with real live humans? You can do that online too! Or, if you’re feeling particularly brave, send a link to your friend and watch as they try to remember how to play (spoiler: they probably don’t). And if you’re in the same room, why not just squish together like sardines and battle it out on the same screen? Just don’t blame us if your friendship ends in a checkerboard showdown! Game on!
-Checkers move diagonally forward; kings move diagonally in any direction. -Taking is mandatory, and pieces are removed after the turn. -If more captures are possible, they must continue until no further captures can be made. -Kings land on any free square after capturing. -Checkers reaching the last row become kings and may continue capturing. -The Turkish strike rule stops a capture if a beaten piece blocks the path. -Players choose which capture option to use when multiple are available.