Pyramid Solitaire

Cards 286

Alright folks, gather 'round! We're about to embark on a card-clearing adventure that would make even a magician jealous! Your mission, should you choose to accept it, is to take down that pesky pyramid of cards faster than a cat can knock over a glass of water.

Here’s the lowdown: You need to combine two cards to make a fabulous 13. So, if you’ve got a 7 and a 6, you’re in business! But wait, those pesky face cards are in the mix too! The A is just a wee baby at 1 point, the J is the teenager with a rebellious streak at 11, the Q is basically the queen bee at 12, and the K? Well, the K is just lounging around, thinking it’s the king of the world at 13 and can be removed all by its lonesome!

Oh, and if you’re staring at your pyramid like it just insulted your fashion sense, fear not! You can raid the Draw pile for new face-up cards to give your strategy a little boost. So shuffle up, put on your thinking cap, and let’s turn this card chaos into a victorious clean sweep!

Remove all cards by pairing cards to a value of 13. An A=1, J=11 and Q=12 points. A K=13 points and can be removed as single card.

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